Most societies hold them in the same regard as the town shaman or other sort of mystic and they are often consulted on matters of fate and infrastructure because of the unique way they view the world. Thread maidens often ritualistically pierce their ears with sewing needles at jaunty angles to show their trade and find employment as seamstresses and advisors. It is said that the first thread maidens were halflings and to this day the very notion of thread maidens are associated with the weefolk. Patience is at the root of all a thread maiden’s power. Thread maidens (or threadlords if male) are often from rural societies, or at least those with a more pastoral bend to them, as it takes a patient and easy-going mind to serve as the soil for such a power to grow in. A thread maiden can tug, cut, and even knit these threads of fate to great magical effect. In reality, these are the threads of fate and life is simply a tapestry woven together from them. Once acquired you can never see the world the same again expansive plains of green grass look like knit blankets that stretch as far as the eye can see, people (king and commoner alike) look like hand-sewn yarn dolls, and even monsters might as well be sporting button eyes. The entire world is made of threads, threads you cannot see or ever perceive without a special vision gained as part of a vision-quest. Thread Maiden Specializations are getting reworked to have a resource/cost. Thread Maiden loses a bunch of generic power but gains bonus feats they can use to specialize their character. ![]() Class Features Marked with an Δ are changed from the Gonzo version.
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